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Naruto to Boruto: Shinobi Stirker

Environment Artist

Developer:

Publisher:
Platform:

Soleil Ltd.

Bandai Namco
PS4, Steam

Worked for the complete duration of the project as an Environment Artist. My tasks included creating assets (model, texture, and collision), scene assembly in UE4, and collision work. Also was in charge of creating some props and weapons.

Unreal Engine 4  /  Maya  /  ZBrush   /  Photoshop  /  Simplygon

Hidden Leaf Forest
Hidden Leaf Forest
Hidden Sand Village

Sand Hidden Village: Creation of main structure and modular assets, assembly in UE4,collision and lighting work.

Hidden Leaf Village

Hidden Leaf Village: Creation of modular assets, scene assembly in UE4, gameplay collisions and lighting work.

Hidden Cloud Village
Hidden Rain Village
naruto_07.jpg
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